Catching Up With Kaiba

June 14th, 2008 by Brack

For some reason I’d not been keeping up with Kaiba after the first episode. Hitmen and adorable kittens caught my eye instead. But I’m up to episode four now, and so a few comments:

Unlike some commentators, I’m actually preferring the move to the episodic tales of life on other planets we get from episode 3 (and to some degree Butter & Kochu’s tale in episode 2). The sci-fi concept heaviness of the first two episodes wore me down a bit, not being that big a fan of sci-fi. Episode 2 was particularly heavy in dumping ideas, without explanation, onto your lap.

The transition to a Galaxy Express 999 type of narrative - dipping into people’s lives to tell stories that reflect the series’ theme - made the sci-fi a bit more palatable for my tastes.

The Galaxy Express comparison extends further to the structure of course, both deal in the concept of self and loss of self. However Galaxy Express seems to put a greater tie between identity and your physical body. Kaiba has that some degree, however it puts much greater weight to the idea of memories being the root of identity. I want to say more, particularly some thoughts on how it relates to themes in Kemonozume, but I’ll wait until the end.

That’s pretty much all I have to say at the moment beyond stating the obvious - it looks far better than anything else this year, the love of gags shines through the fairly depressing nature of the stories and that Michio Mihara is an animating machine.

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Kaiba Episode 1

April 24th, 2008 by Brack

My first thought after watching this was “Why am I even bothering watching any of the other new anime?”.

There’s two reasons for this. Firstly, and most obviously, it’s better animated than anything else right now. There are two wonderful set pieces in this first episode. The opening where Kaiba/Warp is chased by “Skronks” through the alien looking architecture, and a more slapstick section where Cloak is running trying to board a spaceship. One thing that Yuasa doesn’t get complimented enough on is his ability to direct physical comedy in animation. The scene with Cloak and Vanilla is a fantastic combination of the sort of desperation, pain and sadism that great slapstick comedy is born from. Also there’s moments of subtle beauty, such as when a child flies her toy bird through the hole in Kaiba/Warp’s chest.

Secondly, and to an extent it can be seen as an explanation of the first reason, it’s not an adaptation.

Now, part of me likes adaptations, it can be fun to see your favourite thing from one medium in another medium and I’m like an eager little puppy with anticipation for the Iron Man film. Some things do transfer to film wonderfully with little effort, some require panel beating until they are unrecognisable.

But there’s things that bother me about adaptations. One is that they are done often for the wrong reasons, film wants the respectability of literature so it adapts novels to film. Comics wants the respectability of film, so you get comic companies setting up movie studios. Manga wants to sell more copies, so it makes anime to advertise it.

However the main one is that even if you willfully ignore the source material, you are still a slave to it. The very act of denying the source is influenced by that source’s existence. And I think that, in general, gives you less worthwhile results than if you build something from scratch just for the medium it’s made in.

As good as the animation and design is on something like Soul Eater, it still has things that would work far better on the printed page than in animation dragging it down (I’m actually hoping that Square-Enix and Bones pull what they did on FMA and create new stories halfway through).

Whereas, what Kaiba has, and Kemonozune before it, is a sense that every creative decision made was to the benefit of making a cartoon. For instance, I’ve seen people complain that there’s too little talking, which is slightly bewildering to me. You’re watching a cartoon, surely you’d prefer storytelling to be told via animated drawings rather than static talking heads. But when so much anime comes from manga, and increasingly novels, people are more accustomed to anime ruled by writers, rather than animators. Plus talking heads are often cheaper to animate…

It’d be nice to see more original shows from animators with a particular voice, but I’m not sure how many have the cache to be allowed to do so or how many outlets there are for this sort of work. So let’s be thankful we get things like Kaiba, Mononoke, Denno Coil and Tengen Toppa Gurren Lagann.

That all being said, this didn’t grip me quite the way Kemonozume did. I’m not overly keen on science fiction and this story, with it’s own strange world and rules of physics, wasn’t as immediately relatable as Kemonozume’s setting and characters were. So I’ve only watched it twice so far, rather than the three times in a row I did with Kemonozume’s first episode.

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HATE FUN? - Uninformed Judgments on Spring Anime Part 8

March 17th, 2008 by Brack

Kaiba

Masaaki Yuasa. Madhouse. WOWOW. Everything is in place for greatness. I’d be happy if this was the only anime I watch all year.

GOLGO 13

Yay! Looks like Answer Studio, who did a decent job on FLAG, are animating. I think it’s Shunji Oga directing, who was asst. director on Golgo 13: The Professional. And the writers are TV veterans that look to have Lupin III projects in their credits. So it’s looking pretty solid right now, the only concern I have is it being on TV Tokyo might mean it gets watered down a little from the manga. Still that one image on the site is reassuring - Golgo stoically walking away from shit blowing up!

Kyouran Kazoku Nikki

This appears to be some kind of moe-tinged nutty sci-fi comedy about really, really weird “family” (Mother is a catgirl, son is a lion, daughter is an alien jellyfish, you know the drill). I have the feeling it will not be anywhere near as a funny as it thinks it should be. I will probably still check it out, as high concept comedies are always interesting just to see if they crash and burn.

By the by, those character designs remind me of Bryan Lee O’Malley’s work somewhat. Especially in facial proportions.

Sugarbunnies

I believe Sanrio did this as a stop motion series a while back, and now it’s a cartoon. I like the character designs on the adult characters, but man those bunnies look depressed on the webpage.

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Kaiba

January 9th, 2008 by Brack

Iwa ni Hana brings the knowledge on Yuasa Masaaki’s new TV show.

Everything looks in place for awesome to abound. Yay.
カイバ|WOWOW ONLINE

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