Durarara!!

I wrote about the first three episodes and the gist of the show over here.

The first 12 episodes are really great, totally living up to the promise of those opening episodes. Had it stopped there, I’d probably love it as much as I did the same team’s Bacanno!. The problem is they then went straight into another 12 episode story arc.

That second arc unfortunately pales next to the first. It’s more to do with the strengths of the first arc than any specific flaws the second has. Particularly how those strengths aren’t able to be duplicated in the second arc due to the nature of the adaptation.

The big problem is that the first arc does a really great job of introducing characters, and there’s a lot of characters it has to introduce. The second arc has a lot less characters to fill us in on, and some of the new characters don’t get their backgrounds fleshed out.

Where the first arc felt like a series of interlocking origin stories, the second arc has to deal with a fairly linear gang war story. We do get a couple of new origin stories and a couple of fun character introductions in there, but it doesn’t compare with the weirdness of the first arc. Related to this is the second arc’s use of different narrators to relay different points of view of the narrative and characters isn’t as strong as the first arc’s episodes.

The second problem is that the lead of the first arc, Celty, is pushed into a supporting character role in the second arc, with Mikado, Masaomi and particularly Anri taking the lead roles.

Frankly, they aren’t as interesting as the adult characters, plus the plans of Izaya which set them up as the main characters, are revealed as delusions of grandeur by the end. Which is kind of the point, and you can appreciate that when the point is forcibly made by Simon in the final episode, but while you’re getting there you’re expecting a little more than what you get.

That plan of Izaya’s is probably the one weakness that is the arc’s own. The plan relies on that screen-writing cliche of not having characters talk to one another in order to keep the running time up and the story going. If the three had just talked honestly to one another the whole story would have lasted on episode. They give enough reasons to keep the characters emotionally isolated from each other, and that isolation is somewhat the theme of the arc, but I felt there was about one too many episodes of drawing that out. It passed from tension to frustration.

Had they put a gap between arcs, I think I’d have been a bit more accepting of the changes, but in contrast with the opening arc it was a little dissatisfying.

That being said, there’s still plenty to like in the second arc, particularly the various fight scenes with Shizuo and the inventive lengthy chase sequence where Anri is pursued by the Yellow Scarves. And there’s a pay-off between Izaya and Anri (and then Izaya & Simon) at the end that puts Izaya’s self-proclaimed “love” of humanity in a clearer light. Makes me wonder if there’s some subtle word play around that in the original Japanese dialogue that the Crunchyroll subtitles miss?

Certainly there’s nothing in the second half that would put me off wanting more Durarara!!, there’s still mysteries to be explored and it’s full of engaging characters. I just hope that further story arcs don’t rely on three teenagers not talking too one another to power twelve episodes worth of plot.

Category: Anime

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Durarara!! – Episodes 1, 2 & 3

From the author of Bacanno! and the folks who turned that book series into a cartoon, comes this tale of strange goings on in the Ikebukuro district of Japan.

Like Bacanno! the first episode flings a whole load of characters, factions and plots at you at once. However it’s a little easier to get to grips with as it’s all taking place in the same time period and locale. Well, ignoring the fact that the lead character has no head. It’s an approach that worked well in Bacanno! and it works here too, though perhaps not quite as well. It’s a little more linear in its approach and the characters doing the introduction are more part of the story than in Bacanno!.

It reminded me of Jonathan Tweet’s RPG, Over The Edge, as you have a locale populated by outsiders, some of whom are somewhat odd, and all sorts of conspiracies, secrets and gangs operating beneath the surface. Like Baccano! there’s a very thin line between normality and the supernatural, and having your lead be an Irish unseelie faerie (Durarara!! is a corruption of Dullahan) calls into question the humanity of some of the other characters who show unnatural abilities and behaviours.

Episodes 2 & 3 begin to put some distance between Durarara!! and Bacanno! in the approach to adaptation. Each Durarara!! episode has a narrator, and focusses on an individual story, even if there are sub-plots ongoing throughout. Gone is the clockwork script and editing of Bacanno! and its time slips, instead we get a slower paced, more deliberate approach. It’s more interested in the characters and, so far, works very well, as different characters see different sides of each other depending on the episode and circumstance. Most notably, the information broker, Izaya Orihara, sinister and manipulative in episode 2, comes across more positively in episode 3.

As to the narrator, it’s not clear who the narrator is in Episode 2, but in Episode 3 it’s the character of Simon (the guy who works at the Russian sushi restaurant with the overly complicated nationality) suggesting that the each episode has a different character narrating, so Episode 2′s could be supposed to be Celty the Dullahan’s voice rather than just Narrator as actress Miyuki Sawashiro is listed as.

In terms of animation, the character design isn’t quite as solid as Bacanno!, but there’s lots and lots of great movement. A lot of it is in the body language and poses, but there’s also a lot of physical comedy, particularly from the supernaturally strong and perpetually angry Shizuo Heiwajima (shades of Bacanno‘s Graham Specter). There’s one beautiful gag in episode 3 that had me cackling, and it’s something you could only do in cartoons.

Other bits I liked included, the spot in episode 3 where Mikado and Anri are running away and she ends up dragging him along, Masaomi’s general theatricality in the way he moves and how that disappears when Izaya shows up, and the puckish way Izaya moves throughout. It feels like Masaomi is putting on a show in his movements, whereas Izaya’s feel like the movements of a natural born trouble-causer and shit-stirrer.

It’s the only new show that’s really gripped me in both story and animation, an all round great package. So check it out.

Category: Anime

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