Manga Mania Mondays – Number 21, April 1995

NEWS

Upcoming Releases (titles that got a news feature in bold)

Manga Video – New Dominion Tank Police 1, Orguss 02 1, 3 x 3 Eyes Part 3, Legend of the Four Kings 3, Godzilla vs King Ghidorah

Western Connection – Slow Step 1 & 2, Lupin III Gold of Babylon, Ushio & Tora 3 & 4, Salamander 3

Pioneer – Armitage III, Kishin Heiden 1 & 2, Green Legend Ran 3

Anime Projects – Oh My Goddess 2, Bubblegum Crisis 2 (dub), Urusei Yatsura TV 5

Kiseki Films – Starblazers 5, Adventure Duo 3

Japan News

Ghost In The Shell in production

Iczer Girl Iczelion released.

Elementalors released.

Editorial

Again, pretty much worthless, duplicating the contents page really.

COMICS

Akira – Part 21

Silent Mobius – Part 2

Dominion – Part 10

Dirty Pair – “I Honestly Hate You”

FEATURES

MACHINE GOD CORPS – Julie Davis on Pioneer’s Kishin Heiden. Framed as part of the “retro anime” fad here, I wonder if looking back now it fits better in the alternate history fad that would hit its peak with Sakura Wars.

Dreamweaver – Jim Swallow and Cefn Ridout with a profile on character designer Haruhiko Mikimoto and his work on Macross in particular. Also puff pieces on Macross Plus, Orguss 02 and Megazone 23 are littered through the feature in sidebars.

Pet Shop Girls – Peter J Evans draws the short straw and gets to write about Plastic Little.

COLUMNS

Mega Byte – Some blather about videogame and manga links with Buichi Terasawa (including his early adoption of using computers in his art) and Akira Toriyama. Every time Terasawa got mentioned in the mid to late 90s by law you had to mention him using computers, or later, his website. Secret of Mana got 90% in the review

Animatedly Yours – Trish Ledoux discusses the sub vs dub debate. Thankfully in 2012 that has all be laid to rest and definitely hasn’t flipped itself over entirely into a bizarro version of the 90s arguments.

Cyberdrome – Kids were hacking US government networks to listen in on the North Korea nuclear crisis. Kids were hacking and vandalising UK government sites. Like the subs vs dubs debate, we’ve thankfully moved on from such concerns. A guy was spending $23 million of government money on inventing owner locked smart guns ala Judge Dredd’s Lawgiver. Compuserve anime forums were 89% men. And apparently there were dirty pictures of anime girls on the internet.

Sumo Family - Dad ate all the noodles.

REVIEWS

In a sign of things to come for both the magazine and the anime industry in the UK in the 90s, the best reviewed titles are John Woo’s A Better Tomorrow and Wong Kar Wai’s As Tears Go By.

Wait a minute, there was a 5 star anime too, the first volume of Oh My Goddess, beating Ninja Scroll and Macross Plus.

Worst reviewed was another Hong Kong movie, Lethal Panther.

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Manga Mania Mondays – Number 20, March 1995

I’ve clearly lost the FREE ESSENTIAL ANIME GUIDE, so I can’t tell you what was in there. If you know, tell us about it in the comments.

It’s been over two years since I did one of these posts, so a recap. My brother bought Manga Mania up until issue 18, then I picked it up in order to continue to read AKIRA and 17 years later here we are.

NEWS

Upcoming Releases: (titles that got a news feature in bold)

Manga Video – Macross Plus 1, Ninja Scroll, Legend of Four Kings 2, Guyver 12

Western Connection – Lupin III – The Gold of Babylon, Devil Hunter Yoko 2, Ushio & Tora 2 & 3, Salamander 2 & 3

Anime Projects – Oh My Goddess 1, Bubblegum Crisis 1 (dub)

Kiseki Films – Plastic Little, Starblazers 4, Robotech 4, Macross Do You Remember Love

Pioneer Video – Kishin Heidan 1 & 2

Japan News

DNA2 had an OAV coming out.

OAV adaptation of Warships on the Bottom of the Sea, or as it would be know when ADV eventually release it in English, Super Atragon is announced.

Virgin Megastores Top 20 Anime Chart

Top 3 spots held by Guyver, AD Police & Genocyber

Editorial

Absolutely nothing of value, just hyping the free gift, other magazines and a competition

COMICS

Akira - Part 20

Silent Mobius - Part 1

Dominion - Part 9

FEATURES

It Takes A Thief – A profile of Monkey Punch adapted from material from Kappa magazine.

Slient Knights – A profile of Kia Asamiya by many hands (including material reprinted from Animerica)

Flights of Fancy - A profile of Hayao Miyazaki, again by many hands (including material from a BBC interview)

I don’t recall feeling it was this piecemeal and recycled when I read it originally, but looking back there’s not much fresh material here outside some bits Peter J Evans added to the parts taken from elsewhere.

COLUMNS

Animatedly Yours - Trish Ledoux produces the first “Otaku dictionary” I ever saw. Even then it felt like a lazy way to fill column inches, and I have grown to hate the “anime glossary” feature more and more each time I see one.

Cyber-Drome - Suspended Image Systems (yeah I don’t know either), Cyberwar (a Lawnmower Man game), Netscape and finally some anime/manga related content with Anime Resources and Info Home page at the easy to remember URL of http://web.mit.edu/afs/athena/user/d/g/dgaxiola/www/anime.html (no longer there)

Mega-Byte – News of Crime Crackers and Space Griffon VF-9 on the Playstation and a new SNES Godzilla game. And Wil Overton finally finds a game that disagrees with him, as Rise of the Robots gets a score of 20% in the review.

Sumo Family - A joke that requires familiarity with the film Forbidden Planet is made.

REVIEWS

Green Legend Ran and Ushio & Tora are the pick of the bunch for the reviewers this month, with Salamander getting the worst of it.

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Tetsuhiro Koshita

After the Dodge Danpei post I thought I’d look a little closer into the career of Tetsuhiro Koshita. His early career seems a little problematic in putting a finger on. For starters, his wikipedia page doesn’t give dates or links for his earliest work. Luckily it does seem to all available on the Comic Park site.

Dear Salad Boy(?)

His first work was 拝啓サラダボーイ (Dear Salad Boy?) in 1985. No idea what it was about, but it does have some curious set texts in the English lessons featured in the Comic Park preview pages.


Panic Equation (?)

This was followed by the similarly not talked about in English, パニック方程式 (Panic Equation?). Here you can start to see a Toriyama influence come through on the male lead’s character design. According to Comic Park both these strips ran in Special Edition Shonen Sunday as it was then.


Next we have the series that really sets the tone for Koshita’s career, ミニ四駆 RC伝説 燃えろ! アバンテ兄弟 (Which I’m guessing is something like Mini 4WD RC Burning Legend! Avante Brothers). It’s also the first series I could find real details on, but even then I don’t have publication dates for it. It was a strip in Shogakukan’s CoroCoro Comic Special designed to promote Tamiya’s Avante 2001 radio controlled (RC) car. As that came out in 1990, it would suggest the strip hit around that time too.

During the 80s, the RC hobby boomed and so did Tamiya’s fortunes. There were two prongs to this boom, the first was the launch of a non-RC range of battery powered mini four wheel drive (4WD) cars in 1982. By 1987, they had sold 10 million mini 4WD, leading to the launch of a mini 4WD themed manga in the pages of Monthly CoroCoro Comic, Dash! Yonkuro by the late Zaurus Tokuda. This was followed by a Dash! Yonkuro anime in 1989.

The other key to Tamiya’s boom was the release of their first four wheel drive RC car, the Hot Shot in 1985.

This meant you had a situation where kids would get started with the mini-4WD, then move onto the 4WD RC racers as they got older. If you don’t believe me, then check out the preview of ミニ四駆 RC伝説 燃えろ! アバンテ兄弟 on comicpark.net. It is a shameless instructional document on how to enjoy your Tamiya product.

The older brother has an RC Avante, so the kid brother goes to the shop and buys the Avante Jr, the mini 4WD brother of the Avante. There are even photos of the cars in the strip. And in case you don’t get the message, kid brother wears a top with 4WD on it, older brother a hat with Avante on it. BUY BUY BUY, RACE RACE RACE!

Let us also take the time to note the superb slogan of the Avante line of cars – BEING NUTS IS NEAT.

While we didn’t get the cartoons or comics, the RC & mini-4WD craze spread far and wide, our local model shop in Spalding, Lincolnshire did great business in selling mini-4WD cars to our year when I was at secondary school, with some moving onto RC as they got older. Even now I find the Tamiya logo sets off some nostalgic trigger in my brain.

Next from Tetsuhiro Koshita was Dodge Danpei, running from 1989 to 1995 in CoroCoro Comic, but we’ve covered this in its own post here.

Then, we get the big series where Koshita truely becomes Tamiya’s go to guy for selling their cars to kids, in the way Zaurus Tokuda had been in the 80s - Bakusō Kyōdai Let’s & Go!!

Much like his other Tamiya strip it involves two brothers who race Tamiya cars, cars that you could then go to the shops and buy, with little pictures of the anime characters in the corner. It ran in CoroCoro Comic from 1994 to 1999 and spawned three tv series that ran during 1996 to 1998. In retrospect it feels like these sort of series are the connective tissue between the robot model kit selling shows of the 80s and trading card game selling shows of the late 90s/00s.

They’ve got the elements of SD look that the robot shows started to move to with the popularity of console games, they’ve got the kit building element of Gundam and its followers, but they’ve also got the stronger protagonist identification that Pokemon and the shows that came in its wake have.

2000 for Koshita saw him return to strips that weren’t designed to sell toys, with Get the Goal!! 4v4 Arashi. It did still stick to the tried and tested formula of young boys and sports, this time focussing on 4v4 football, the Dutch coaching system that gained popularity in youth football. While it didn’t get the anime that Dodge Danpei and Lets & Go did, it did get a Gameboy Advance game.

And a pencil.

Such is the parcity of facts on this strip that the pencils are mentioned on the wikipedia page for the manga.

Then, it was back to working with Tamiya in 2004, with Kattobi Racer! Dangun Wolf. This was to tie in with the Dangun Racer line of models. Whereas the Mini 4WD race in seperate lanes, these are designed to run in the same lane and run each other off the course. Basically imagine if everyone in a bobsleight contest went at the same time and their bobsleighs had motors.

In effect you’re seeing the physical battling aspect of Pokemon work it’s way into the markets that it elbowed out of the hearts and minds of children.

Then, apparently there was something called STRONGEST WATCHDOG GAO, that I have no clue about. Anyone?

That was followed by another football manga, Goal Getter Yao, which only lasted one volume.

Then we get onto what seems to be the next part to Koshita’s career. Whereas before he’d been building characters and stories around Tamiya’s products, since 2008 there’s been a run of series based on other people’s characters. Firstly a Yatterman manga to tie into the very successful revival on television and the cinema. Then in 2010, he worked on a Toy Story series based on the Disney/Pixar property and an Inazuma Eleven series based on the Level 5 videogame. 

That last one is a natural fit, as it’s very much in the mould of both Koshita’s sports manga and the sports/rpg hybrid videogames that were often made from them.

Please do correct anything I’ve got wrong or add any obvious missing aspects in the comments. There’s very little in English about Koshita, so there’s plenty of room for me making mistakes here or overlooking the obvious. Never the less, I do feel like I’ve made some more connections in my mind about how we got from Gundam to Cardfight Vanguard.

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FIGHT!!!

from The Abashiri Family by Go Nagai

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FANSERVICE × EXPLOSIONS

From Shameless School by Go Nagai

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My fairly meanspirited review of Amecon 2010

Well I’m done with this particular convention.

I was pretty much done with it before the convention, but the actual con didn’t really deter me from my decision to cut it out of my future convention attending schedules.

The reason why I’m done? Their handling of attendee submitted events/panels prior to the con.

I had no problem running my MADstravaganza event at the con, but getting to that point before the con was like pulling teeth.

For starters, the form to submit them didn’t go up until the end of May. Which is bad, but I think it was still better than previous years. However, it’s then a bit much to not give anyone a human response until four weeks before the convention.

Amecon may not realise it, but attendee submitted events/panels are the last remaining unique selling point of UK residential anime events. Everything else they do you can get elsewhere:

  • Anime Industry Guests – you can get the US voice actors at Expo and Japanese industry folk at Expo and film festival events.
  • Parties – You’ve regular J-pop events running in London, plus events like the Grand Cosplay Ball and the Cosplay Cruise. And I’m sure similar events elsewhere in the country. Also if you just want to party and don’t require a Japanese or Fancy Dress element, well you do live in “Binge Drinking Britain”.
  • Cosplay – Again, Expo has this covered, as do the cosplay based parties I mentioned above. There’s plenty of places to get your cosplay fix that aren’t residential conventions.
  • Dealers Room – Expo, of course.
  • Anime – Once upon a time we had a sneak preview of Perfect Blue at Minamicon. Nowadays if you want to see the latest anime films before general release, you need to go to film festivals instead.

Rather than treating the attendee run events as an afterthought, conventions should be encouraging them. The final straw was the fact that cosplay events got their own special e-mail sent out to attendees detailing them before the convention and the other events got nothing.

There was a warning sign as to their misplaced priorities early on as they didn’t actually mention anime or manga on their front page for 4-5 months of restarting the site. Combine that with a video programme that you had to hunt down, rather than have given to you in your con bag, and you’re left with the impression of an anime convention that has lost all interest in the reason it existed in the first place. Unless that reason was to import dubbing irritant Monica Rial to the UK every couple of years, in which case JOB WELL DONE!

There is one big downside to fan run events at UK cons, and it was particularly in evidence at this convention. Some people have got it into their heads to treat conventions as some sort of open mic night. So in addition to the open mic abomination that is the “Omake” we also ended up with rip-offs of the BBC radio shows “I’m Sorry I Haven’t A Clue” and “Fighting Talk” (luckily missed the first and what I saw of the second made me glad I didn’t see all of it, as at least one person on the panel had seemingly missed the point of the format entirely). I don’t know if it’s an extension of the show-off attitude of cosplayers, or that people see the few talented people who can do this stuff well and think it’s easy.

What we need instead is more panels with the passion and obsession of the folks running things like this year’s Takarzuka panel or Ayacon’s Rocket Scientist’s Guide to Space Anime. I shall be putting my money where my mouth is on this front next year, as Ayacon are accepting submissions for events already. I suggest anime/manga bloggers reading this who are planning on attending Ayacon, Kitacon or any of the other UK cons next year do the same. While the people running conventions might have seemingly lost interest in anime/manga, there will be people attending who haven’t, so you’ll find an audience.

Now, had the Amecon gone swimmingly they might have changed my mind about not attending again, but the lack of signs/internal maps, a Student Union that was grim bordering on squalid (you should not be able to smell urine where food is being served) and buildings that were too far apart did a good job of killing any sort of good vibes the convention might have generated.

So I’m out.

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Dissecting Frogs with Seitokai Yakuindomo

“Analyzing humor is like dissecting a frog. Few people are interested and the frog dies of it”. – EB White.

Like that is going to stop me.

The Seitokai Yakuindomo anime started recently as part of the summer season of anime. It’s based on Tozen Ujiie’s 4-panel gag manga that currently runs in Weekly Shonen Magazine. The gags are hung on the premise of an all-girls high school having to open its doors to male students due to a falling birth rate (Gakuen Utopia Manabi Straight! also uses falling birth rate for a springboard). The main characters are three girls on the school council and the boy they press gang onto the council to represent the new gender in the school. So far, so cliched. School councils and press ganging people onto committees seem to be some of the most popular “me-too” ideas in manga and light novels at present.

The manga of Seitokai Yakuindomo stands out from its peers and influences on two main points. First off, it’s very low on fan service. In fact in terms of art it’s less salacious than Azumanga Daioh. Compare these bikini pin ups, Tozen Ujiie uses far less suggestive angles than Kiyohiko Azuma, who seemed to love that “looking up at boobs” angle more and more as Azumanga Daioh progressed.

The second point is in direct contrast to the first, indeed without the first it would not be as effective. Namely, “dirty jokes”. Obviously this is hardly unique, we’ve already had B Type H System adapted this year, another series whose female lead is sex-obsessed. The differences are that Seitokai Yakuindomo isn’t visually explicit, there’s no romantic underpinnings and while the lead does/says stupid things, she isn’t a complete idiot. Just a partial one when the gag demands it.

Most of all though, the series is highly focussed on gags over characterisation. The four main characters are basically there to be shuffled about into various combinations to set up and deliver gags. In fact they are barely characters. You’ve got Takatoshi (male, defacto straight man), Shino (President of the Council, sex-obsessed), Aria (busty, tells dirty jokes) and Suzu (super-intelligent, comically short). They’re basically hooks to hang jokes on.

A typical gag set up will be as follows:

* Character A says something ostensibly serious.
* Character A then says something stupid/incongruous to the setup.
* Character B reacts to it.

Normally it will have the same character deliver the setup as the punchline, rather than break it down to a standard feed/comic distribution of roles. The straight man often only comes into play in the last panel, commenting on the idiocy that happened in panel 3.

This is why I don’t feel it’s setting out to shock by using “dirty jokes”, but rather just using sex as the incongruity. Sure, the toilet talk adds a frisson to the joke, particularly as the comic doesn’t try to be sexy, but the funny is in how it gets from something perfectly clean to something dirty. It’s cleverer than just drawing a cock on a blackboard (which is still admittedly funny). There’s other joke formula they use (and over use) like Suzu being too short to do something and something innocent looking like something rude from a certain angle, but the one above is probably the most common so far. It’s all very music hall, rather than out and out shock humour.

The anime on the other hand is different beast to the manga, and that’s what I really want to talk about here. If you weren’t aware of the manga, then from a distance the anime might just strike you as your typical slightly smutty otaku bait shows. One thing that really adds to that is the colour palette chosen. Seriously fuck this colour palette. Particularly when it saturates the incredibly dull opening sequence of episode one, playing like the opening to some dumb erotic video game being adapted into animated homeopathic porn. You know what palette I’m talking about.

Yeah, that fucking palette. There’s some blue-green in there too, but the backgrounds in that opening are awash with oversaturated pastel blues and pinks. The blues should be complementary to the browns of the school uniform (at least in the RGB spectrum), but they are so oversaturated that they overpower the characters. The pink just makes it so much worse. This sort of thing is what annoys me the most about modern anime, moreso than poor hat animation!

After a couple of minutes of this opening that seems to go on forever, we get an opening animation full of brazen dick jokes and one of those tedious peppy J-pop songs (not to mention some ludicrously ambitious panning animation).

Then we get an even more ludicrous 3D shot to set up the first gag. Which isn’t that great so let’s skip to the second gag, based on the second 4 panel strip. Prepare to have any humour present killed by over analysis.

Panel 1 / Shot 1

The anime flips the characters around, and pulls the focus from them by filling the screen with a busy, garish background that overpowers the layout. Apart from that it’s pretty much adhering to the strip.

Panel 2 / Shot 2

Here we get a complete change in camera position, as the middle two panels are pretty much the same shot it in the original. By changing the shot, the anime can recreate the beat made by the movement from one panel to another.

Panel 3 / Shot 3

Here the shot is much closer to the original layout, however we now get a budget saving move come into play, where the anime hides the mouth of the character talking off screen. Hooray, one less thing to animate!

Panel 4 / Shot 4

And finally, the punchline is delivered with a shot that’s pretty much straight out of the manga. However, the anime has second response shot that it adds…

This is the sort of shot that doesn’t really happen in the comic, if only due to the restraint of the 4 panel half page format. It’s one place where the anime can take advantage of it’s medium.

Now while that’s not the funniest or the most typical gag on the show, it does demonstrate what the show does best – nail the rhythm of a 4 panel gag strip.

Here’s a few other notes on how it takes advantage of the medium:

  • Movement. Gags that rely on movement (e.g. the kick with the shoe flying off the foot) are framed to take advantage of actual movement.
  • Asides. Not super-keen on this technique, if only because it’s been done to death by Family Guy, but it will throw in extra shots to illustrate something said, rather than keep to the proscenium leaning step ups preferred by the manga.
  • Visual gags. Similarly it will sometimes add visual gags to the background that weren’t present originally. The best example is the strip where Aria’s suggesting boys might join the school to start a harem and in the anime we see someone in the background clearly hoping for just that. That strip’s anime version is also a good illustration of the asides the anime uses, as we get asides to both an 80′s style sex comedy and a Maria-sama ga Miteru style show to match what Aria’s suggesting.

However, as good as the anime is adapting individual strips from the manga, there’s a couple of flaws.

Firstly there’s the issue of repetition, both in terms of the structure and the punchlines. The structure of the jokes can be so similar, that over half an hour it can get wearisome. Add in the fact that so many punchlines seem really similar in the first episode and I wouldn’t blame you for tapping out. Personally I found enough to admire in the mechanics of it to push on, particularly as most of these sort of adaptations let the air out of the gags, and this gets the rhythm right. You, on the other hand, might find the amount of times Shino turns the conversation towards periods somewhat sapping.

The big flaw though reveals itself in episode 3. Or rather in the preview to episode 3. It just gets confirmed in episode 3.

One of the anime’s gags is that in the preview the characters mention what pages from the manga they are adapting next week. Episode 1 covers the first 32 pages, episode 2 covers pages 33 to 56, episode 3 on the other hand only covers page 57 to 60.

Four pages. In a half hour anime. Even Naruto manages more pages than that.

What this meant was we were going to get lots of anime “original” material. And by original I mean they turned the show into exactly what you might have thought it was going in. We get a load of fanservice, gags that outstay their welcome and finally, accidental bestiality.

There’s a fine line that the manga walks with its dirty jokes and in episode three the anime takes a running jump over that line. There’s clues that the screenwriter’s sense of humour might not be on the same page as the comic’s in the first two episodes, but by episode three it becomes crystal clear. The big problem with it is they don’t have the character Takatoshi around to act as straight man to Shino and so her digressions into stupidity go unanswered. Without someone to annoy them in the show, idiots are just annoying you the viewer. Plus she seems more idiotic when the anime screenwriters write her without the original manga’s scripts to base the gags on.

In short, it’s a really awful episode.

Episode four promises more manga adaptations so hopefully that will get back on form, though given how bad episode 3 was that’s the only chance I’m giving it.

If you do have an interest in the mechanics of gag anime I’d definitely recommend the first episode at the very least, as to me it felt much closer to the sort of shows we got during the dawn of late night anime than we get nowadays.

Oh, and the ending animation is really well made, to the point where you’ll wish you’d seen whatever show from an alternate reality it really belongs to.

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Possibly non-existent specialist anime/manga bloggers I’d like to read.

Spending too much time researching and not enough writing of late. In order to write that promised piece on the early 90s TV anime malaise, I’m now gathering information on anime from 1970. May have over shot my target a little there.

The following thoughts might find themselves in the even longer promised “Science Fiction is the Arthritis Crippling the Anime Industry” post, but then again I may never finish that, so might as well use them here while they’re fresh in my mind.

Going back through titles both pre- and post-1977 it struck me there’s threads of discussion that are perennially under-discussed in Anglophone online fandom outside of a few places like Mike Toole’s new column on Anime News Network or Ben Ettinger’s site.

When you do see discussion of older shows it has a tendency towards the sci-fi end of things. It’s not surprising given that anime otaku-dom as we know it likely has its birthplace in Yamato, both in Japan and the US. Your version of history is coloured by what you were exposed to. In the UK you’d be probably be breaking some kind of law if you failed to mention Dogtanian or Mysterious Cities of Gold in an anime history article. Because of that colouring of formative experience, some historical articles end up feeling like they are writing about the fandom, while ostensibly discussing the product, but that’s hardly unique to anime and manga fandom.

However, there’s a couple of big areas that struck me as being under discussed and they are…

Baseball

Forget giant robots or magical girls, there is one genre that weathers all storms in the audience’s taste. Baseball. There are so many big baseball series, both classic and modern, that I’m certain you could easily run a blog just about baseball anime/manga. In fact I’m surprised there aren’t any already. I tried searching for them, but while I found shows like Major discussed on baseball forums, I couldn’t find any dedicated baseball anime/manga blogs.

Possibly the reason for this is that baseball itself attracts an audience with a certain degree of nerdish obsession, given that it lends itself to the accrual and processing of statistics, and those people are already expending their blogging energies on REAL baseball.

Gags

Now I do write about this occasionally myself. I’ve discussed some recent gag manga adaptations and various shows from Wonderful among others. Not to mention the vast amount of coverage I’ve given to Urusei Yatsura. However I feel there’s some pretty severe gaps in my knowledge, for instance I’d love to see more of the second Tensai Bakabon series. I tend to find myself judging all long form gag anime against prime Oshii/Ito period Urusei Yatsura and all 4 panel gag manga adaptations against Akitaro Daichi’s adaptations, and as good as they are, I’m not sure they’re the real benchmarks.

There’s a vast amount of gag manga and anime that just falls under the radar, even incredibly popular series. And while there’s plenty being written about modern gag strips and anime like Hetalia or K-On, is often without a sense of the genre’s history. It often feels like Azumanga Daioh is year dot for some of the audience. As we’re seeing more and more of a move towards this genre again, particularly as web-anime and web-manga expand, a discussion of the genre in a historical context would be helpful.

Am I right? Are these under-discussed? Or are there people out there writing about these areas and I’m just sleeping on them?

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Violence Jack – Iron Castle

And now, what may be my favourite arc of Violence Jack. There’s no doubt the original run is better, it came during Nagai’s peak years after all, but for sheer crazy remixing of another Go Nagai property, this cannot be beaten. Why?

It is the Mazinger Z chapter of Violence Jack.

Mazinger Z is Go Nagai’s seminal giant robot work from 1972 and revisited multiple times since them. We’ve already seen one sequel, Great Mazinger, and one alternate retelling, God Mazinger, referenced in Violence Jack. In turn, Yasuhiro Imagawa’s 2009 anime retelling of the series, Shin Mazinger Shougeki! Z Hen, would reference Violence Jack heavily, including this arc specifically.

This arc does not involve giant robots. Oh no. Instead it involves a blind black martial artist, Jim Mazinger, who uses the young Japanese boy Kouji Kabuto as his eyes. By having Kouji sit on his shoulders and pilot him like a robot.

Jim is obviously a mix of Jim Kelly and Mazinger, with a bit of Gorongo from Zuba and Barry Hercules from Starfleet/X-Bomber (maybe Jun Hono’s father too? I don’t think I’ve seen his character design though). While Nagai had used stereotypical “sambo” characters during the sixties in titles like Shameless School, he certainly didn’t persist with it as his career progressed. Which kind of makes the cultural ignorance defence harder to take when people use it to defend manga character designs that persisted with that stereotype into the 80s and 90s. If someone like Go Nagai, who frequently goes out of his way to shock and offend, could make an effort back in the early 70s, then nobody following him really has any excuse.

Jim makes an appearance in Imagawa’s Shin Mazinger as the body that Viscount Pygman uses through much of the series, before eventually shedding that body for something resembling his traditional form. That in turn has echoes of a scene later in this particular arc, albeit with a different Mazinger cast member. I also wonder if the spear and lion we see him with in the opening episode are a reference to Gorongo from Zuba. More on the insanity that is Zuba in a later Violence Jack arc.

We open the arc with Mondo and Ryoma encountering Jim and Kouji destroying some evil karate practitioners. Kouji explains their plight while we see Doctor Hell’s evil karate dojo. Eventually Hell sends Ashura and three burly karate types to attack Kouji and Jim’s dojo. I’m going to guess those three would be analogues for particular Machine Beasts (the enemy mecha in Mazinger), not sure which though.

They attack while Kouji is away from Jim, murdering their students and taking advantage of Jim’s blindness. They are about to win when Violence Jack makes his one appearance this arc (not clear if it’s a vision or something physical), giving Kouji the chance to leap onto Jim’s shoulders. And then remove some heads from other shoulders!

Meanwhile Ryoma and Mondo are spying on some Amazonian looking martial artists dueling in the river. Naked. These are Aphrodite and Diana, based on the female robots from Mazinger. Ryoma and Mondo get spotted and surrounded by the women.

Back at the dojo we get a lengthy training sequence where Jim is training kids in karate. Sayaka, Boss, Mucha & Nuke show up during this sequence.

While Jim and Kouji prepare, Hell makes preparations of his own. Ashura trains more evil martial artists, and Hell recruits a gang of gunmen and assorted other hoodlums under the command of Count Brocken. Yes, he is headless here too…

Things begin to escalate as Brocken’s men arrive at the Kabuto dojo, Ryoma and Mondo are caught peeping by Aphrodite and Diana and Hell has a visitor at his own dojo. Kouji’s presumed dead father, Kenzo Kabuto!

As Jim makes short work of Brocken’s men, while Kenzo challenges Hell to a fight, which Hell accepts. Jim and Kouji then face the other evil karate experts that Ashura has brought with him.

Alas, tragedy awaits Jim as he faces Brocken. Brocken appears to be using a sword, but fells Jim with three gunshots. How you may ask? Well, Brocken is actually a pygmy on stilts wearing a trench coat and fake arms & head! This is why this is the best arc in Violence Jack.

All is not lost though, for back at Hell’s dojo, Kenzo defeats Hell in front of his men, tearing his heart out of his chest.

Aphrodite and Diana mop up the remaining members of Hell’s army, dispatching Brocken with a rock to the head. We then get a brief epilogue showing the grave of Jim Mazinger and the Kabuto dojo move on with their lives.

This is probably the purest remixing of another Nagai property in Violence Jack, mainly down to the fact Jack barely features in it. Instead the focus is just on changing elements of Mazinger into a martial arts movie parody. The flexible supernatural nature of the series means you can buy a headless hoodlum like Brocken, after all we’ve seen giants, demons and psychics already. So the gag of revealing him to be the Pygman stand-in in a ridiculous disguise, is further out there.

That flexible supernatural nature comes back in a big way during the next arc, where we get a prison exploitation movie homage/parody. More on that next time!

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Utena Ephemera

I was going through some nineties Newtype freebies I still have lying around while trying to find the copies of V-Max I hope I still have somewhere and found the following bit of nonsense from a Utena ‘zine that came with a 1997 issue.

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